Cricket: official game rules briefly
Cricket is a non-contact team sport that falls into the category of bat and ball games. A cricket match is a competition between two teams, which include 11 players each. The fights of this sport are held on an ellipse-like grass field having specific dimensions and unique markings.
The essence of the game is to hit the ball and score the maximum number of points in the field, while preventing the opponent from doing so. The main actors in cricket are batsman, wicket keeper and bowler. The moves are called innings. Within each innings, the bowler must throw a shot at the opponent’s batsman through the entire pitch. In this case, the batsman tries to reflect the throw so that the ball flew as far away from the opponent as possible. While the projectile is in motion, the batsman must run to the other end of the pitch. If he succeeds, his team earns points (wounds).
One innings continues until 10 batsmen of the playing team are removed from the game. Then the opponent will hit the ball. Bowlers must replace each other after 6 innings (overs).
Modern cricket tournaments obey the same basic rules, but there are differences, for example, in terms of the duration of the match. The shortest fights last about 3.5 hours (20 overs). Matches between teams last up to 30 hours. In these cases, the game is divided into 5 six-hour confrontations (5 consecutive days).
The global regulation of cricket rules and tournaments is handled by the International Cricket Council, which includes more than a hundred representative countries.
Field Players and Refereeing
On the field at the same time in the same team can not be more than 11 players, while the opponents agree in advance on the total number of applications for the match. Substitutions are carried out only in case of injury to a fielder. The substitute athlete has no right to serve, beat, be a captain and guard the gate. If the injured player recovers, he may return to the field back. For violation of the rules of substitution, the team is punished with 5 wounds.
There must be two referees at each match. Their task is to control the course of the game and make the necessary decisions on violations. Assistant judges are called markers (there are also two of them). They follow the signals of the judges and keep score of the match.
Field players are representatives of the team that serves. Their task will be to remove all the opponent’s batsmen from the game and interfere with a set of wounds. A field player has the right to take the ball in any way, but not at the time of the rally. For such a violation – a fine of 5 points.
There are several ways to get an opponent’s batsman out of a game:
- Destruction of the gate at the time of the draw by the batsman, a field player’s brush or the ball.
- An opponent’s appeal for a violation of the rules.
- The batsman is outside his zone (any part of the body or beat touches the lawn after the crisis).
- At a timeout, when a new batsman in 3 minutes does not have time to replace a retired partner.
- The situation is “Cat” when a field player catches a ball that does not touch the ground after reflection.
- Intentionally touching the ball with a batsman’s hand.
- Double hit on the projectile.
- A deliberate obstacle to the actions of opponents from the side of the batter.
The key field player in cricket is Wicket Keeper. Its task is to protect the gate. He is behind the batsman and catches non-hit balls with a glove.
Inventory and Field Requirements
A single set of cricket rules strictly regulates inventory requirements:
- Ball. The projectile should be made of cork with a leather coating. Its circumference is in the range of 22.4-22.9 cm. The weight of the projectile is 156-163 grams. Only one ball is used in a match if it has not been lost or deformed.
- Bat. Its length is 97 cm and its width is 10.8 cm. The blade of the bat is made of wood.
As for the cricket field, it is divided into the following sections:
- Pitch. This is a rectangular area 20 meters long and 3 meters wide, which is covered with short grass.
- Gate. It consists of 3 wooden columns of 71 cm each. They are distributed along the edge of the pitch at the same distance from each other. At the same time, the width of the gate should be about 22.8 cm. On the columns are two loose jumpers, which are called bails.
- Bowling crisis. This is the strip in the center of which the gate is built. It denotes the rear edge of the batter’s zone. The length of the crisis is 2.6 m.
- Popping crisis. This is the front border of the batsman zone, which is parallel to the bowling line. Its length is 1.2 m.
- Return crisis. Indicate the corridor for the movement of the bowler performing the feed. These crises are perpendicular to popping and bowling. Their length is 2.4 m.
Key elements of the match
To understand the essence and nuances of the game, you need to know the structure of cricket:
- Follow-on. If the team that beats the second in a row gains fewer wounds than the first, then the first team has the right to request a follow-up, that is, force the opponent to start innings again as a batter. Standard match pattern: first-second-first-second.
- Start and end of the game. The start of the match is signaled by the judge “Play”, and its termination follows the command “Time”. At the same time, at least 20 overs should enter the last hour of the game, otherwise the time will be extended.
- Breaks Between innings, teams can rest for 10 minutes. In the case of long matches, lunch breaks, tea drinking and watering are acceptable. Teams agree in advance with the judges about their duration.